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Unit 4 Looking good, feeling good 教案
Project
I. Learning objectives
By the end of the lesson, students will be able to:
1. know about different aspects of a healthy lifestyle;
2. pick one aspect to research in groups;
3. design an app for the chosen aspect by group work.
II. Key competence focus
1. Know the importance of living a healthy lifestyle.
2. Know how to design an app about a healthy lifestyle.
III. Predicted area of difficulty
1. Search for information relevant to the chosen aspect.
2. Sort out the information and design the app.
IV. Teaching procedures
Step 1 Brainstorming
T has a free talk with students about healthy lifestyles.
T: Have you ever wondered about living a healthy lifestyle?
S: Yes, of course.
T: What different aspects do you think a healthy lifestyle includes?
S1: Doing physical exercise regularly.
S2: Eating a healthy diet.
S3: Avoiding bad habits.
S4: …
【设计意图:通过师生间的对话交流导入本课话题。第一个问题引发学生对于健康生活方式
的关注与思考,第二个问题让学生通过头脑风暴的方式列举健康生活方式包括的诸多方面,
为后续活动作好铺垫。】
Step 2 Group division
Divide the students into groups and each group selects the aspect they are going to research.
T: Since you have come up with many aspects about a healthy lifestyle, choose one aspect and do
research in groups.
【设计意图:头脑风暴之后,学生进行分组,每个小组选择自己要做的方面。】
Step 3 Group discussion
After selecting an aspect, each group needs to design an app about it. Each app should include the
following aspects: name of the app, purpose, target users, functions, contents and design.
Considering the possible difficulties students may encounter while completing the assignments, T
can give some necessary guidance.
•Make sure each group knows what aspect they are going to research.
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• Make sure each group member knows who they are working with and what work they are
responsible for.
•Go around and provide them with help if necessary.
【设计意图:学生通过小组讨论的方式确定有关健康生活的研究方面,再从六个子方面对
app 的设计进行合作。在这个过程中,教师要给予必要的引导,帮助学生更好地完成任务。】
Step 4 Research making
After class, students search for relevant materials, cooperate to design their apps and get prepared
to show their apps.
【设计意图:学生走出课堂,进行资料查找,通力合作,设计 app,并为展示做好准备。】
Step 5 Sample demonstration
1. T gives a brief introduction to the various aspects of the app.
Name: “Easy Healthy Eating”
Purpose: To help people eat healthily by making all aspects of planning meals easier
Target users: People who do not know much about nutrition or who are too busy to spend time
planning healthy meals
Functions:
•Provide articles and videos about nutrition
•Suggest meal plans
•Record what you eat each day
Contents and design:
• Nutrition class
• Meal plan
• Food diary
【设计意图:从总体上介绍 app 的六个组成部分,为学生后面的展示提供示例。】
2. T presents the contents of the app in detail.
(1) Nutrition class
T: In this part there is much information about how to have a healthy diet. For example, there can
be a quiz to see if one has healthy eating habits. There are some articles about nutrition, the
importance of healthy eating and how to maintain a healthy and balanced diet. There are also some
videos about healthy diet. All these information will be very useful for target users.
(2) Meal plan
T: In this part, some meal plans are offered and app users can also upload their meal plans.
(3) Food diary
T: Keeping a food diary helps give you an accurate picture of what you eat every day. It may be a
good way to gain more control over your diet and give you some insight into what you’re eating
and how it affects your health and lifestyle. Start keeping a food diary and you may be surprised at
what you learn. In your food diary you can:
• record everything you eat and drink;
• write down accurate quantities;
• write down the date, time and place you eat;
• record how you feel after eating.
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【设计意图:本环节是 app 内容的具体呈现,为学生小组合作设计 app 提供参考。】
Step 6Presentation
1. In this part, students come back to class with apps they have designed. Each group presents
their apps and T gives criteria for evaluation.
Evaluation criteria for reference:
Yes No
Integration of the content
Practicality of the app
Relevance of the components
2. Students exchange their ideas in groups, make self-evaluation by the criteria and make
improvements.
3. The whole class vote on the best app.
【设计意图:本环节学生再回到课堂,展示自己设计的 app,教师通过给出评价标准来给予
必要的引导。】
V. Homework
Each group makes improvements to their apps.